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Wednesday, July 5, 2017

The History of Video Game Movies (Part 4: 2010-2014)

Part 1: (1990-1999)
Part 2: (2000-2004)
Part 3: (2005-2009)

There were a couple of big successful films based on video games in the early 2000s, but in the latter half of the decade, they were basically all failures critically and mostly bombs commercially as well.

Unfortunately, in the 2010s this trend continued as the big-budget video game movies all got poor reviews.

The first one of the decade was Prince of Persia: The Sands of Time, released in the United States on May 28, 2010.




The Prince of Persia games were platformers that started coming out in 1989 and they've appeared on dozens of consoles and handhelds since.

Disney produced and distributed the movie version, along with Jerry Bruckheimer, who has produced countless huge hits, like Top Gun, Beverly Hills Cop, Pirates of the Caribbean, and Armageddon.

They chose Mike Newell as director, who had a pretty varied resume with films including Harry Potter and the Goblet of Fire, Donnie Brasco, and Four Weddings and a Funeral.

The music was composed by Harry Gregson-Williams, who wrote the scores for Gone Baby Gone, Kingdom of Heaven and Shrek. However, I know him more for his amazing work composing the music for the Metal Gear games, doing every main entry from Sons of Liberty to The Phantom Pain.

The production budget was around $200 million and it grossed over $336 million worldwide. This isn't a terrible figure, but definitely underwhelming. Disney was hoping to make this a franchise, but it didn't make nearly enough money to justify sequels.

Prince of Persia was mediocre at best. It's not appalling, just bland and boring. The time travel scenes are kind of cool visually, but those are the only memorable parts of the movie.

The critics seem to agree with me as the film's Rotten Tomatoes rating is only 36%, which is sadly relatively high for a video game movie.