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Monday, October 9, 2017

The History of Video Game Movies (Part 5: 2015-2017 and the future)

At this point, Hollywood had been adapting video games for over 20 years, and despite a few financial successes here and there, none of them managed to combine that with pleasing critics and fans.

Unfortunately, this trend is still going strong as of 2017 and there still hasn't been a quality video game movie.

The first example of this era was 2015's Hitman: Agent 47, inspired by IO Entertainment's stealth series that began in 2000 and is still active.


This has the worst Rotten Tomatoes score of any film in this article at 8% and it's easy to see why. Hitman: Agent 47 is dull and uninteresting in every way and doesn't even do the audience the favor of being bad in an entertaining way.

Perhaps the film's most unforgivable sin of all is that it doesn't even have good action scenes, partly because of the overly quick editing. There' are also some dodgy special effects at times, although nothing blatantly obvious.

Basically, there's no reason for anyone to watch this ever. Regardless, it was moderately profitable, making over $80 million worldwide and costing $35 million to produce. Director Aleksander Bach has not worked on a film since according to his IMDB page.

Skip Woods, the writer from the first Hitman film from 2007, returned for this, but it's a total reboot set in a new continuity.



2016 had four big video game movies and the first came out in April. That was a lackluster CGI animated film called Ratchet and Clank, adapted from the platformer and shooter series of the same name. It began in 2002 and the most recent entry came out in 2016 and was exclusive to the PlayStation 4. The style of the film was pretty close to that version of Ratchet and Clank.